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Core and Novel design documents for existing games - Gameplay System Design

Project type

Design Document

Date

September - December 2024 (8 Weeks)

Location

University of Staffordshire

Role

Sole Developer

Genre

Third-Person, Action, Shooter, Fantasy, RPG

As part of the Masters Computer Game Design we were tasked with coming up with a core, in-the-moment game mechanic, and a novel, much larger but optional mechanic, both for existing games. I went for an expanded cooking and nutrition system for Red Dead Redemption II (2018) and a settlement building and management system for The Legend of Zelda: Tears of the Kingdom (2023).

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