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Unreal Engine 5 Vehicle Simulation Project using OpenWeather API, including Data Visualisation

Date

March - May 2024 (9 Weeks)

Location

Staffordshire University

Project type

Video Game/Simulation

Role

Sole Developer

Genre

Racing, Simulation, Strategy

Tools Used

Adobe Photoshop, Miro, OpenWeather API, Unreal Engine 5

This is probably my best piece from the third year of Computer Gameplay Design and Production, an Unreal Engine 5 vehicle simulation project, using "OpenWeather API" to implement the effects of real-time weather on the car, as well as implement dynamic visuals. A third area of exploration was data visualisation, for instance lap times, fuel and tyre consumption, and full line graphs of data such as lap times, tyre degradation, and average speed.

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