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Unreal Engine 5 Vehicle Simulation Project using OpenWeather API, including Data Visualisation
Date
March - May 2024 (9 Weeks)
Location
Staffordshire University
Project type
Video Game/Simulation
Role
Sole Developer
Genre
Racing, Simulation, Strategy
Tools Used
Adobe Photoshop, Miro, OpenWeather API, Unreal Engine 5
This is probably my best piece from the third year of Computer Gameplay Design and Production, an Unreal Engine 5 vehicle simulation project, using "OpenWeather API" to implement the effects of real-time weather on the car, as well as implement dynamic visuals. A third area of exploration was data visualisation, for instance lap times, fuel and tyre consumption, and full line graphs of data such as lap times, tyre degradation, and average speed.










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